From the 11 projects submitted by 11 Luxembourgish companies, 4 projects were selected following the decision meeting of 8 July 2026 by a jury composed of:

This call was exclusively for games in the pre-production phase (prototyping or vertical slice), intended for offline or online marketing, and designed as original creative works, developed by creative and technical talent with ties to Luxembourgish culture.

The projects supported for prototyping assistance are:

The project supported for vertical slice aid is:

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